Classroom noise monitor
Choose a scene, set the voice target, and give your class a clear visual cue.
Reacts instantly to classroom noise and recovers one step at a time.
Audio stays on this device. Nothing is recorded.
New here? See the quick setup.Use Fullscreen when you are ready to put it on the board.
A little preparation. A calmer lesson.
Start with a voice level the class understands. Adjust for your room, then let the scene do the reminding.
First time? Set up in three steps
- Choose the activity. Silent work, partner talk, or group work sets a starting voice target.
- Press Start and allow the microphone. Adjust Teacher settings while the room sounds right. Audio stays on your device.
- Open Fullscreen. Show the class the scene and agree what Quiet, Working, and Too loud mean.

Your first week with RoomTone
Introduce the monitor gradually, so it becomes a classroom routine.
Is this classroom noise monitor free?
Yes. All seven noise games, activity presets, teacher settings, and fullscreen mode are free and require no account.
Does RoomTone record students or classroom conversations?
No. Your browser reads moment-to-moment microphone volume locally. RoomTone does not create recordings, recognize speech, upload audio, or store microphone samples.
How do the classroom noise games work?
Sleepy Cat and Lantern Glow are open-ended Live Reactions. Paper Flight, Star Watch, Quiet Garden, Mural Maker, and Marble Mission are Goal Challenges that build progress during quiet and working sound.
Is the number a real decibel reading?
It is a device-relative classroom level based on the microphone signal, not calibrated sound pressure level (dB SPL). Tune the preset and thresholds for the device and room.
Can I show it on a projector or classroom display?
Yes. Every game has a fullscreen mode with large characters, words, and shapes. Goal Challenges also show progress marks that remain readable across a classroom.
What happens when the classroom gets too loud?
Miso becomes alert and settles gradually after the room quiets. Goal Challenges slow at working volume and pause when the room is too loud. A local chime is optional and off by default.